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Map: Shieldwall - 1111 | burnedfx |
Map: Cloudpillar - 201 | Retro |
View / ReplySubmitted by: Acrecia - 2010-05-24Retro, as always you have created the workings of a genius. |
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Map: Friendlyarm - 312 | Carcer |
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This is the temporary entrance hall. You might notice that it's quite frankly horribly unprotected. Why, you ask? Because for some reason the orcs didn't make it past worldgen, and I didn't feel like regenning with a new history seed, that's why. Also because this particular seed resulted in a world that ended elf-free.
It's a little hard to tell with this tileset, but the buildings on this level are a kitchen, still, carpenter's workshop, and farmer's workshop. The microcline Trade Depot just outside the (literal) front door is probably the most recognizable thing here, while the farm plots are literally invisible against the red sand background. -
Sigma