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Map: Deeplabored - 108 grimmr

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Submitted by: lacer-forgot-his-password - 2012-02-25

I love circles. Nice fort.

Brewster, he says in the post that he turned off migrants.

Map: Dragonbane - 103 liquidhot

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Submitted by: lacero-forgot-his-password - 2012-02-20

I love the entrance. I love any fort with a prefort because it makes my way of playing feel less silly.

Are you still doing this with the new version out now?

Map: Oceanshoots - 565 sphal

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Submitted by: lacero-forgot-his-password - 2012-02-20

You are a lunatic. It's awesome

Map: Amused Pillars - 1052 Jurph

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Submitted by: Lacero-forgot-his-password - 2011-09-03

I like the entrance, and the circles.
Did you consider using a reverse battlement design, so you shoot the goblins in the back and fewer of them can fire at you at once?
But your fort is very impressive either way.

Map: Voicedsabres - 1058 Maître Smaug Capello

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Submitted by: Coxnosse-online - 2010-09-28

Buen comienzo

Map: Lanterntorrid - 1055 Chaos_zogger

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Submitted by: neerie-online - 2010-09-24

viel gelernt

Map: Pagedburn-Morulning - 1054 Athmos

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Submitted by: jozzy-online - 2010-03-01

ce que je cherchais, merci

Map: Planabbey - 104 Fox-Of-Doom

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Submitted by: Fox-Of-Doom - 2010-01-21

It was tense.

Map: Constructrain - 201 sava2004

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Submitted by: Fox-Of-Doom - 2009-09-26

Oh, I'm sure some nice explorers with loot from somewhere else took a nice visit to the 'abandoned' cave and gave them to the spider.

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Submitted by: Fox-Of-Doom - 2009-09-24

I'll bet there's a nice fuzzy giant cave spider in them thar caves.

Map: Walledburial - 106 Fox-Of-Doom

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Submitted by: Fox-Of-Doom - 2009-09-24

Eh; the spot is very particular... Nice, flat, woody, with lots of magnetite (I suppose; limestone usually does) to make steel, and sand. I could continue to simply build the railroad, but I'd need to hack the points so I could bring steel or I would have to take forever importing it all. I suppose it would amuse me until the next release, though.

Map: Drummedrocks - 201 g_BonE

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Submitted by: Fox-Of-Doom - 2009-09-14

That's a pool. Pipes go all the way down, I believe.

Map: Eternal Halls - 119 - 119 Tack

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Submitted by: Fox-Of-Doom - 2009-09-12

Very nice. For whom is that impressive tomb for?

Map: Shovehame - 116 YF-23

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Submitted by: YF-23 - 2009-09-11

The caravan guard eventually moved around the pool once water level reached 6 to 7 out of 7. He eventually left when he spotted a kobold thief when my defences were inactive, as he left the pool and killed him.

Map: Atticdanger - 201 Sir Finkus

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Submitted by: Fox-Of-Doom - 2009-09-11

Well, have fun :3. I'd kill myself waiting for that to be mined out...

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