Displaying results 106 to 120 of 5018 (Page 8)
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Map: Distinctgravel - 126 | Tharis |
View / ReplySubmitted by: Tharis - 2016-01-26I hear you on that one. I'm not sure I'll bother either, though on the other hand I'm strangely tempted to try to do a fort genealogy. Also, playing (as I've been) in short bursts makes some tasks less onerous. It's easier to focus on little details when you're not on the same game for a long stretch. |
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View / ReplySubmitted by: Salmeuk - 2016-01-26You're not the first, IIRC, but I can't find the maps I'm thinking of. |
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View / ReplySubmitted by: Tharis - 2016-01-25Thanks for commenting! I think that's one reason I use it. It might be somewhat less time-efficient, but it's less confusing to use the "Q" command to examine particular shops and check on what's going on. |
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Map: Beervaults - 755 | Salmeuk |
Map: Distinctgravel - 125 | Tharis |
View / ReplySubmitted by: Salmeuk - 2016-01-25Pod design makes it really easy to know what's going on with your dwarves, since everything is sort of segregated into little packets of production. Watching this one! |
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Map: Booksave-Booksafe - 104 | askovdk |
Map: Tradesprinkles - 250 | Extant |
View / ReplySubmitted by: Tharis - 2016-01-23Where there are trees, there is charcoal. |
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Map: Trumpetdell - 250 | kpenguin |
Map: Cavestir - 135 | Hellzon |
Map: Onoliton - Mountainhall - 255 | Daniel |
Map: Anvilbodice - 156 | VP |
Map: Bronzedomains - 150 | RainAtDawn |
Map: Onoliton - Mountainhall - 255 | Daniel |
View / ReplySubmitted by: Salmeuk - 2016-01-13woah this map is cool! what tileset are you using btw? |
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Map: Bronzedomains - 150 | RainAtDawn |
Map: Mountainlabors - 252 | Gremlin |
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I plan to mine down toward better metals from here. This tunnel will be lined with traps such that anything coming up from the deeps will have some trouble. - superdupergc