Displaying results 91 to 105 of 135 (Page 7)
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Map: Inkedenter - 269 | Fossaman |
View / ReplySubmitted by: ClsfdKidd - 2009-04-01How in the world did you get a river that big?!?? I've never been to a spawn point like that. |
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Map: Angelstorm - 209 | WorMzy |
View / ReplySubmitted by: ClsfdKidd - 2009-03-31Do your people ever complain of noise while sleeping? It looks like the workshops right above the bedrooms would be a bad thing, but I'm just curious... |
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Map: Angelbane - 237 | ClsfdKidd |
View / ReplySubmitted by: ClsfdKidd - 2009-03-31WELL! My GCS is precious to me. I may never get another one even after years of playing DF. So I just want to be careful. |
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Map: Angelbane - 236 | ClsfdKidd |
View / ReplySubmitted by: ClsfdKidd - 2009-03-30Well, I know for sure that I need a tree farm. The Giant Bat incident really was a kick in the seat. I'm thinking that I'll make some sort of indoor room with the natural waterfall in the center, then maybe use pumps to make a really big, curvy, natural-looking cavern and irrigate the tower-caps into it. Some fishing spots would be nice, too. |
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Map: Waywardtomb - 71 | Navian |
View / ReplySubmitted by: ClsfdKidd - 2009-03-28Wow. Is something collapsing? What is all the dust from? |
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Map: Inkyconstructs - 204 | Zaltanek |
Map: Wiltedblight - 267 | Lord Dullard |
View / ReplySubmitted by: ClsfdKidd - 2009-03-27Nothing says gloomy like a fortress in the shape of a deertick. :) |
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Map: Syrupdwellings - 215 | NEO|Phyte |
View / ReplySubmitted by: ClsfdKidd - 2009-03-26Man, I really like the idea of using grates in your prison. Very original, as far as I'm concerned. |
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Map: Wetlash - 304 | Clockwork Beast! |
View / ReplySubmitted by: ClsfdKidd - 2009-03-26I like your goblin pit. BTW are those guys really still alive after a 5-Z fall? If they are, I'm gonna need to do a redesign on my own place. |
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Map: Dearthboats - 326 | Noble Digger |
View / ReplySubmitted by: ClsfdKidd - 2009-03-26Does "isolated" mean you won't get any invasions? That would make me sad. :( |
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Map: Towerweak - 204 | Jurph |
Map: ARMOURRRRRRRR - 217 | Some Dude |
View / ReplySubmitted by: ClsfdKidd - 2009-03-12The four ballista packed together look awesome. Don't you need a ramp or something into that channel to retrieve the armor you knock into it? |
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Map: Bolturn - 201 | ClsfdKidd |
View / ReplySubmitted by: ClsfdKidd - 2009-03-11The wealth of Bolturn before the deaths of the founding fathers. |
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Map: Newcastle - 113 | Mrok Girl |
View / ReplySubmitted by: ClsfdKidd - 2009-03-10The dome is amazing, but I think my favorite highlight is the "ZY" carved several z-levels into the ground. |
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Map: Bridgedvirtue - 306 | Ayase |
Sixty overall rooms and each dwarf also gets two containers and a cabinet. The three connected room in the lower right hand corner is for one of the phantom mayors. Decided to at least try and keep her happy (even though she loves native copper and there is none on this map). Oh, and there's a series of rooms in the upper left that are for the Captain of the Guard. - moontayle