Displaying results 46 to 56 of 11 (Page 4)
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Map: Inkflew - 1061 | Markavian |
Map: Cold Iron - 1054 | ColdSnickersBar |
View / ReplySubmitted by: Savok - 2007-09-18As far as I can tell, you don't have much of a military. Shouldn't you trap the chasm more? |
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Map: Fort2 - 1054 | crabrock |
View / ReplySubmitted by: Savok - 2007-09-17Do you have a decent military? |
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Map: Gazecastle - 1080 | anksil |
View / ReplySubmitted by: Savok - 2007-09-15Are you sure? Why don't you go show your findings to one of our more annoying nobles? |
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Map: Sengzasit - 1062 | Samog |
View / ReplySubmitted by: Savok - 2007-09-15I like this fortress, but eleven years and only eight dwarves? |
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Map: Iddatan - 1059 | Jinnigan |
Map: Slingoceans - 1073 | Bingbing |
View / ReplySubmitted by: Savok - 2007-09-01Hmn... Could wood be gotten in massive quantities on a glacial map that way? |
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Map: Swordbear - 1060 | Bingbing |
View / ReplySubmitted by: Savok - 2007-09-01Since there can only be 200 young tower-caps max, you don't need a very large underground forest to have a maximum size one. |
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Map: Nòmzon "Godhelm" - 1054 | Tarrasque |
View / ReplySubmitted by: Savok - 2007-08-26How do you deal with dead shrubs in an underground forest? |
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Map: Boatlegend - 1052 | Xenomorph |
Map: Tombsclub - 1069 | SL |
View / ReplySubmitted by: Savok - 2007-08-18The noble-killer is brilliant in its simple complexity. |
Refuse is to be stored here, then evacuated from the rear of the ship via the airlock, operated by the 2 levers to the right. - ProberoO