Displaying results 46 to 60 of 135 (Page 4)
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Map: Valearrow - 207 | SenorPez |
View / ReplySubmitted by: ClsfdKidd - 2010-02-23Congrats on the progress so far! This fortress has really come together. |
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Map: Confinedcrafts - 1009 | magic dwarf |
View / ReplySubmitted by: ClsfdKidd - 2010-02-14You should build Trade Depot traps. Build 7x7 rooms that get sealed with 3 floodgates and a lever. you can build exhibits out of the mad merchants from other Civs. They eventually get angry and come for your blood. |
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Map: Esteemwashes - 207 | Goron |
View / ReplySubmitted by: ClsfdKidd - 2010-02-14Your fort has merit. I absolutely LOVE the way you have your tombs set up. Literally bury them in the ground, cap it, and give them a tombstone. I don't know why I didn't think of it, but it is genius! |
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Map: Greensleeves - 302 | Ambivalence |
View / ReplySubmitted by: ClsfdKidd - 2010-02-14Unicorns are untrainable, unless you want to tempt fate by modding the raw files. Get some cage traps going in any case, and good luck! |
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Map: The Citadel of Chaos - 206 | Lemunde |
Map: Bladeshoots - 208 | Ashery |
View / ReplySubmitted by: ClsfdKidd - 2010-02-05Holy crap yes! This fortress looks amazing! |
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Map: Autumnalveils - 45 | Genuine |
View / ReplySubmitted by: ClsfdKidd - 2010-02-02This fortress is the stuff of greatness. Absolutely epic work here. |
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Map: Braveanguish - 202 | ClsfdKidd |
View / ReplySubmitted by: ClsfdKidd - 2010-02-02I'm using the savok tileset. It was designed for low-res monitors, but I like the look of it. |
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Map: Shotsack - 41 | Bernd |
View / ReplySubmitted by: ClsfdKidd - 2010-01-30Wow. Excellent architecture. The circle halls and the glass dome make for an masterful dwarven home. |
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Map: Tomestouched - 207 | rOut |
View / ReplySubmitted by: ClsfdKidd - 2010-01-28Wow! That is a lot of vomit! Your dwarves must make good booze! |
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Map: Castle Mightygrips - 16 | Retro |
View / ReplySubmitted by: ClsfdKidd - 2010-01-22Very nice aerial shot. I can't help but think that this would be a fan-freakin-tastic Human town. IMHO, the humans are a little too open-nature-elfish, and need to have some town walls. |
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Map: Bloodfist - 206 | Itnetlolor |
View / ReplySubmitted by: ClsfdKidd - 2010-01-21A nice pickle indeed. You have enough wealth that you can most likely make it out of the spiral. Don't give up! |
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Map: Wieselfels - 234 | WieselTrupp |
View / ReplySubmitted by: ClsfdKidd - 2010-01-20It's easy to find features if they aren't gems, metal veins, or cave rivers. |
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Map: Steelfields - 1054 | Zhentar |
View / ReplySubmitted by: ClsfdKidd - 2010-01-20What version of DF is this? I would like to try a 2D version sometime, but every version I tried has serious lag. I'm wondering what is the best for a 2d project... |
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Map: Hermitland - 1051 | spenguin |
View / ReplySubmitted by: ClsfdKidd - 2010-01-20I must be way behind on the times. Or just old school. |