Displaying results 331 to 345 of 7710 (Page 23)
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Map: Planktrades - 72 | Tharis |
View / ReplySubmitted by: Tharis - 2014-06-26Sadly, I don't remember. I think it was forest, but could've been jungle. |
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View / ReplySubmitted by: ajr_ - 2014-06-26I think DF is in the category of reading a good book :) |
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View / ReplySubmitted by: ajr_ - 2014-06-26I was like that before. I think deep down still am. Is that a jungle you started in? |
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View / ReplySubmitted by: Tharis - 2014-06-26I was schooled on roguelikes, and so the idea of using a tileset or alternate interface is very strange to me, especially after I've gone to the trouble of learning the standard graphics. |
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Map: Roomcarnage - 1205 | fidelcowstro |
Map: Planktrades - 72 | Tharis |
Map: Respectgranite-airscales - 202 | ajr_ |
Map: Mountain of Immortal - 222 | ajr_ |
View / ReplySubmitted by: Tharis - 2014-06-25Me too. I think my current project may be my final one for this version. |
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Map: Soapyleaks - 110 | richstall |
View / ReplySubmitted by: ajr_ - 2014-06-19Like your masterwork choice |
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View / ReplySubmitted by: hostergaard - 2014-06-19The door blocking the water up by the agricultural area is one tantrum away from causing liquid !!FUN!! |
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Map: Copperautumn - 253 | JRF2k |
Map: Girdercircles-Thoboshur - 12 | Feng |
View / ReplySubmitted by: ajr_ - 2014-06-17You didn't actually go through the aquifer? Hmm.... interesting. I thought there would have been an easy method using magma. |
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Situated well-below the workshops, to avoid noise pollution, are the living quarters. Above and below 1 level they stretch. The level above is mostly unpopulated, with this level and the level below housing most of the dwarves. - Miggy