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Map: Fencedlens - 1278 thepaan

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Submitted by: ajr_ - 2014-08-12

Lol. that old fashioned cave tree farm. luckily the multifungus don't grow through floors anymore. nice lokazion you've found

Map: Bravebridged - 545 Fenwah

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Submitted by: Salmeuk - 2014-08-12

This is like back when people first discovered how to breach the aquifer with a cave-in, sometime after z-levels were implemented. MAGNIFICENT!

Map: Carnagecloister - 1051 Dwarfbux

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Submitted by: Dwarfbux - 2014-08-11

Ha ha, thanks everybody! I have been plotting all sorts of devious and fiendish traps and pitfalls for invaders (and otherwise) who trespass on the grounds. Right now the number of deathtraps going in the fort in various places numbers about 40 for invaders from above and cavern beasties from the second and third caverns below. About fifteen others (at least) will be guarding where all the valuables will be, mostly for adventure mode should I decide to share the map for people to try and crack as an explorer/reclaimer (so... hidden fun stuff).

For now most of these are too far down to make planning anywhere meaningful. I might have the redesigned invader gauntlet planned out (at least the underground part) for next year's update. I'm not suicidal enough to power downward and breach cavern #2 yet. If anything, given logistical issues surrounding having a long entry hall which I will expand on later, I have had to play much more cautiously than normal.

[Message edited on 2014/08/11 at 05:44 by Dwarfbux]

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Submitted by: Tharis - 2014-08-11

Wow. That's big.

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Submitted by: ajr_ - 2014-08-11

yes I like the designvery much too

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Submitted by: Sorg - 2014-08-10

BTW, design is EPIC.

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Submitted by: Sorg - 2014-08-10

"Babies born out of wedlock" is a bug. Fixed in 0.40.07

Map: Floodedsky - 104 ajr_

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Submitted by: Tharis - 2014-08-10

Should also say that there's something about the minimalist entrance with the huge underground that seems very a propos.

Map: Keybanners - 127 Tharis

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Submitted by: ajr_ - 2014-08-08

A very interesting god list indeed. I think I've never seen that special one before. I like the volcano tunnel road.

Map: Keybanners - 126 Tharis

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Submitted by: Tharis - 2014-08-07

Ah ha! Thank you!

The Reclusive Fences, Dwarves
Worship List
Kib, deity: minerals, metals, crafts, fortresses, war, chaos
Ertal, deity: wealth
¢k the Mountainous Gold, deity: mountains
Logem, deity: jewels
B†l the Early Youth of Fountains, deity: children
Ud, deity: charity, generosity, lightning
Lam, deity: lust
Stinth„d Jestedjoys, deity: festivals
Shasad Glitterpassions, deity: creation, pregnancy, marriage
Litast, deity: theft, thunder, storms
Golud Bottlegarnishes, deity: family
Ad the Waxy Grove, deity: trees

If I ever make a statue of Litast or Ud. I know exactly where it will go.

[Message edited on 2014/08/07 at 03:30 by Tharis]

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Submitted by: ajr_ - 2014-08-07

I think it's something you exported when genning the world. There's a notepad file in the root directory called history and populations regionx

Map: Keybanners - 126 Tharis

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Submitted by: Tharis - 2014-08-07

Is that something you get from legends mode?

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Submitted by: ajr_ - 2014-08-07

Just wish that Toadyone had simulated thunder

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Submitted by: ajr_ - 2014-08-07

The sheep obviously is an offering to the god of the sky, have you checked out your civ religion?

Map: Thiefbane - 253 ClsfdKidd

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Submitted by: ajr_ - 2014-08-06

I like to punch through virgin warm weather aquifers. The defences are more convincing now.

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