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Map: Tradesoared - 1058 Quift

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Submitted by: SomeDood - 2008-07-07

I see you're still in the habit of making old-school cave-in proof rooms :)

Map: Lancewheel - 1052 Katt

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Submitted by: Mechanoid - 2008-07-01

Wow, an exposed underground pool. Never seen one of those before... I wonder if naturally exposed cave rivers exist, too?

Map: Bridledtongs - 1061 Daniel Charms

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Submitted by: Mechanoid - 2008-06-16

@ Fox
I think the waterway is being filled by the now frozen river that's on the surface. The water source is above where the kittens' corpse is, i think.

Map: Crystalumbra - 1062 Mister Six

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Submitted by: Wyrframe - 2008-06-13

I like the start on your skylights, and the rooftop barracks. I've been using similar designs on an island fortress, although my (incomplete; one more winter to go) dining hall is glass all around; floor, walls, and ceiling. What makes it nifty is that the walls and entire floor look into the lake.

Thank goodness hailstorms don't exist, 'cause if they are as mean as the carp are, they'd bust that little ballroom right open.

Map: Slinghammers - 1052 A_Fey_Dwarf

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Submitted by: Mechanoid - 2008-06-03

be sure to release all the captives from their cages BEFORE you abandon, otherwise the creatures will still be in the cages, and quite possibly, die there as well. also, do this during a goblin seige, and then abandon.

Map: The Bloody Dungeons - 1060 Knyght

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Submitted by: Mechanoid - 2008-05-30

Vurtual, the farmer is probably using a mill stone that's connected to the vertical axle above.

Map: Mortalcrypt - 1055 BlackrayJack

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Submitted by: Mechanoid - 2008-05-29

Oh wow, a 3-wide rewall. Sweet.

"We... We don't go down there, anymore."

Map: Spatteredgilt - 1072 b

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Submitted by: Mechanoid - 2008-05-29

Very nice minifort.
PERFECT feature placement.

Map: Wavechained the Desert Waterpalace - 1061 Unbeltedsundew

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Submitted by: Mechanoid - 2008-05-27

Hot damn, that's a nice open concept.

Map: Fountainsieged - 1057 Saktoth

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Submitted by: Mechanoid - 2008-05-26

37 tiles wide?
Oh god.

Map: Dungeon of Games - 1056 Khamero

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Submitted by: rtime - 2008-05-16

Nice fort, interesting to see how the cistern turns out.

Map: Guardlanced - 1068 tweek

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Submitted by: Mechanoid - 2008-05-09

Very nice dining room well setup.

Map: Cloister of Awesome - 1054 Cheesy

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Submitted by: Mechanoid - 2008-04-25

Just SE of his ballista is a well, that goes down to the pit where the channel leads, so presumably it was for his cistern.

Map: Rushwork - 1074 LordZabujca

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Submitted by: Mechanoid - 2008-04-25

Awsome graveyard.

Map: Catbane - 1055 Dorten

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Submitted by: Mechanoid - 2008-04-10

Deconstructing masterpeices does not result in a tantrum /bad thoughts.
*Destruction* of a masterpeice does.

Good looking appartments, too. The lean makes me lol. (which is also good)

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