Displaying results 211 to 225 of 288 (Page 15)
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Map: Whipclutch - 306 | Phlamethrower |
View / ReplySubmitted by: Phlamethrower - 2008-11-02Bah! |
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Map: Whipclutch - 304 | Phlamethrower |
View / ReplySubmitted by: Phlamethrower - 2008-10-29Yeah, I think the pool isn't in the original area that the site finder found for me (I searched for the features I wanted, then made the map a bit bigger to encompass some more interesting terrain). So there should be a magma pipe hidden around somewhere. |
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Map: Blockaderhyming - 214 | Phlamethrower |
View / ReplySubmitted by: Phlamethrower - 2008-10-26I'm not really sure what to do with the old fort. I could flood it, but it could be a lot of hassle to do it without also flooding all the mines. |
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Map: Blockaderhyming - 213 | Phlamethrower |
View / ReplySubmitted by: Phlamethrower - 2008-10-21Well, there's no point having a fancy underwater city if you can't show it off to the visitors :) |
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Map: Blockaderhyming - 211 | Phlamethrower |
View / ReplySubmitted by: Phlamethrower - 2008-10-19Nope - the crack is only about 25 tiles away from the edge of the map. If it was there because it was the boundary of a region map tile then there should be at least one crack running horizontally through the foundations. |
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Map: Citadel - 346 | Ambivalence |
View / ReplySubmitted by: Salmeuk - 2008-10-12This map has spawned 2 favorite poi's for me. |
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Map: Axeaura of Angels - 212 | Rhenaya |
Map: Blockaderhyming - 205 | Phlamethrower |
View / ReplySubmitted by: Phlamethrower - 2008-10-10Yeah, because the magma is coming from just one source it creates a single tile column directly under the source and then a disc on the water surface. |
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Map: Blockaderhyming - 203 | Phlamethrower |
View / ReplySubmitted by: Phlamethrower - 2008-10-09Interesting - didn't know about that. |
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Map: Walledpatterns - 225 | Spacey |
Map: Blockaderhyming - 203 | Phlamethrower |
View / ReplySubmitted by: Phlamethrower - 2008-10-09I'm not sure putting a reservoir at the start would help much - there would still be a long way for the magma to flow and thin out before it reaches the pouring points. |
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Map: Blockaderhyming - 201 | Phlamethrower |
View / ReplySubmitted by: Phlamethrower - 2008-10-08The plan to get rid of the dam is to dig a pit underneath the dam that's as deep as the dam is tall. Then from inside the dam channel out the bottom layer of the dam. The water that leaks through from the outside will go into the pit rather than drown the dwarves that are channelling, so as long as I can finish channelling before the pit fills everything should be OK. |
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Map: Anvilchucked - 101 | Markavian |
Map: Walldye - 69 | Syanide |
View / ReplySubmitted by: Salmeuk - 2008-10-05Love the map. Especially the central ramp; the way you pulled it off just looks so nice. |
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Map: Ulolgeshud - 1053 | Jamini |
View / ReplySubmitted by: Salmeuk - 2008-09-21I like the Elf trap. . . |
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A project to write the name in fifty-foot letters out of native rock - Geekthras