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Map: Palacerules - 128 SulSeeker

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Submitted by: Noble Digger - 2013-02-21

I like the shape of the deeper levels! You're going to have a dozen legendary miners by the time the digging is all done. Or one EXTREMELY legendary miner!

Map: Bridgeskull - 126 RPharazon

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Submitted by: Noble Digger - 2013-02-09

Lookin' good, sailor!

Map: Monkeytown - 253 Dorten

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Submitted by: Noble Digger - 2012-12-07

A fun tileset. Mad respect for a giant room full of beehives (this should also be where children are made to stand in the corner).

Map: Worshippedmirrors - 137 Jejerod

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Submitted by: Noble Digger - 2012-12-03

I love your enormous dining hall filled with smoothed pillars and clique-friendly clusters of tables!

Is that... is that a small room stuffed full of peacocks that I see near the memorial hall?

Map: Thundergoats - 16 Noble Digger

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Submitted by: Noble Digger - 2012-11-27

This map unfortunately started having an unexplained pathing problem where random, specific dwarves could not locate the food stockpile and would starve to death after sending 4-500 job cancellation notices for trying to find the food. These dwarves were healthy, ambulatory, and standing right outside the food stockpile that everyone else could find without any problems. I chalked it up to a bug (which appears to already be reported in the tracker) and moved on to a new fort in a similar location... Upload later tonight.

Map: Radianthalls the Ageless Imperial Gold-Tower of Dragons - 104 Whitecold

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Submitted by: Noble Digger - 2012-11-26

It's a shame to have no POIs declared in a map this amazing! Show us where all the cool stuff is located, this fort clearly has had a lot of work put into it. :)

Map: The Courageous House - 302 Varthmathr

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Submitted by: Noble Digger - 2010-08-02

Wow, agreed. This looks damn nice. One more generation of improvements and I'll even start using tilesets like this one...

Map: Dirge the Heavenly Fortress - 51 MageOfTyr

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Submitted by: Noble Digger - 2010-08-02

If it's perfect, then anything you do is just gonna mess it up. ;) I say it could use some imperfection, such as a 7-wide, 7-z magma faucet pouring down the cliff face.

This is a gorgeous example of a pre-3d-style map. If only it had a magma river somewhere in that mountain...

[Message edited on 2010/08/02 at 07:06 by Noble Digger]

Map: Towersoared - 305 Battlecat

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Submitted by: Noble Digger - 2010-08-01

A nice, colorful place. :)

Map: The Ancient Towers Of Wealth - 405 Varthmathr

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Submitted by: Noble Digger - 2010-07-18

I like how this tileset works out with the brownish landscape.

Map: Rubbedtrade - 1058 Graebeard

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Submitted by: Noble Digger - 2010-07-08

It reminds me of the Launch Arcology from Simcity 2000 :D The helical spiralling legs, mostly.

Map: Beardhall - 205 comradestu

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Submitted by: Noble Digger - 2010-07-08

Wow, lookin' good! That's a truly epic entrance hall... My little 9-wide buggers feel shriveled by comparison...

Map: Riverbend - 3 Iituem

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Submitted by: Noble Digger - 2010-07-07

Awesome! Really cool concept and use of color (garnierite or some sort of underground trees?)

Map: Nitom Arkoth - 2 Iituem

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Submitted by: Noble Digger - 2010-07-07

The west mountain range reminds me of the california rockies. :)

Map: Chasmcity - 270 belannaer

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Submitted by: Noble Digger - 2010-07-05

The titular example of a proper surface fort. Lots of great buildings and use of water. The romans would be proud. :>

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