Rootportals - 267 Early Winter by Priz

Map Description:

Rootportals is my second attempt at a "mega project", after my last one was killed by a modding disaster (oops). The fort focuses on horizontal expansion and leaving as much of the natural terrain intact as possible.

Point of Interest: Walkways and Roundtowers

( 267 Early Winter → 300 )

The fort's surface levels will only be reachable via raised walkways.

You might have noticed all my towers have the same dimensions. This is because I play fullscreen with my tiles streached, and laying out circles this way is just a bitch to do. I'll eventually change it up a bit when I have some time and graph paper. - Priz

There are 4 comments for this map series, last post 2011-12-10

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Comments

Submitted by: ayrb - 2011-12-04 to 271 Mid Spring

Geat job so far. I hope to build something like this soon.

Submitted by: Priz - 2011-12-04 to 272 Early Spring

Thanks! This is my third fort thus far, so I feel pretty safe in saying that if I can do it, literally anyone can.

Submitted by: ayrb - 2011-12-10 to 276 Early Spring

Mhm. What kind of embark location did you look for?

Submitted by: Priz - 2011-12-10 to 276 Early Spring

I'm playing 40d, and don't use any of the handy tools for it beyond the wiki, so I mostly guess at where a good spot is, and the more biomes the better. I always try to have a few features - this embark was supposed to have an underground river, some magma, etc. etc., but I apparently didn't pay enough attention and ended up with a chasm and no metal deposits :s. At least I have lots of multi-colored stone. If I could do it again, I'd probably go for limestone at the risk of losing such a nice valley to work with and having no interesting features.

[Message edited on 2011/12/10 at 09:50 by Priz]

[Message edited on 2011/12/10 at 09:57 by Priz]

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You can download the compressed map file: 2011-12/priz-Rootportals-region3-267-33436.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.

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