Fenceskull - 327 Late Spring by _nil_

Map Description:

the obsidian dome of fenceskull! many dudes enter, no dudes leave! except for traders

Fenceskull boasts 37 million created value, a trade surplus, and a population of 232 dwarves.

Point of Interest: 11. The zoo

Since the elves' animals are almost always dead by the time they bring them, this zoo has monkeys, one giant olm, and a bunch more monkeys. The dwarves don't seem to mind.

The two levels above this are, so far, mostly unused. - _nil_

There are 6 comments for this map series, last post 2009-02-26

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Comments

Submitted by: Markavian` - 2009-02-10 to 310 Early Autumn

That's a cool dome, what use is th spiral staircase up the middle?

Submitted by: _nil_ - 2009-02-10 to 310 Early Autumn

That will be my entrance road, designed to both efficiently kill invaders and to use gravity to bring their gear to the trade depot's doorstep.

Submitted by: magic dwarf - 2009-02-10 to 310 Early Autumn

Your dome is definitely not half done yet. Interesting Idea though.

Submitted by: Sinergistic - 2009-02-25 to 315 Late Autumn

How did the entrance work for you?

Sucks about the stuck guy, seems like a bummer. Maybe revert to a save before it happened?

Submitted by: _nil_ - 2009-02-25 to 315 Late Autumn

I actually haven't gotten an invasion (due to the bug, mostly) since the entrance ramp was fully closed off. Before that I was having some trouble with ranged enemies sniping my staircases. Otherwise, though, it works great; I have huge piles of gear on a number of those bridges, ready to be dropped.

Also, trying out the new image tags:
A BBCode picture

A BBCode picture

[Message edited on 2009/02/25 at 05:02 by _nil_]

Submitted by: Markavian - 2009-02-26 to 315 Late Autumn

Its turned out to be a fantastic dome, and living area by the looks of things. You don't see buildings like that on this world very often (can't think of any), really cool stuff.

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