Magma tower complete, except for one final piece. River tower complete, operates manually. Some hijinx involved with the magma under the forge.
After a great deal of time and frustration, the magma tower is just about finished. One final piece must be set in place... but the tower needs to be commemorated first before the last piece can be set and the second trial set into motion! - KenboCalrissian
There are 5 comments for this map series, last post 14/01/2010 02:01
Severedcoils
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file: 2010-02/kenbocalrissian-Severedcoils-region1-210-3.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.
Submitted by: snaggles - 2009-10-19 to 202 Early Spring
The dead olmmen, lizardmen, and snakemen are from when they get too close to the waterfall leading into the chasm at the end of the underground river.
Submitted by: Quietust - 2009-10-27 - Removed
Submitted by: starcannon - 2009-11-01 to 204 Early Spring
Neat-o.
Submitted by: Quietust - 2009-12-17 to 208 Early Spring
You should probably deconstruct that metalsmith's forge by the entrance, as well as whichever of those 8 furnaces nearby are not wood furnaces - it'd be a waste to have metalsmithing work orders using up coal (that could be better put to use making steel) when you've got magma at your disposal.
Submitted by: Quietust - 10/01/2010 05:01 to 209 Early Spring
I see that you've used the fortification trick to peek beyond a bit of the Adamantine - I thought you weren't going to do that until the Philosopher arrived.
Submitted by: KenboCalrissian - 14/01/2010 02:01 to 209 Early Spring
I gave up on the philosopher. Now it's a pending plot hook. Notice Zon hasn't said anything about it yet ;)