Deathgame-Deathgame - 503 Early Spring by Fleeting Frames

Map Description:

The state of the succession fortress of Deathgame, of dwarves of The Faint Ring hailing from the Doors of evening, led for the third year by Fleeting Frames.

POIs maybe added later.

Point of Interest: Tavern/Temple/Mural

( 503 Early Spring → onwards )

Most of furniture in it is hidden by default. Still, dwarves sure do litter a lot. - Fleeting Frames

There are 2 comments for this map series, last post 2016-09-11

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Comments

Submitted by: Salmeuk - 2016-09-05 to 503 Early Spring

That dodge training is completely new to me, awesome

though it is too bad about the venom

Submitted by: Fleeting Frames - 2016-09-11 to 503 Early Spring

Yeah. Completed in summer (slow architects), it yields somewhere around 1k exp per day per dwarf (being very consistent). It takes longer to max out all five (Agility, Endurance, Toughness, Spatial Sense, Kinesthetic Sense), though. Many dwarfves have 4400-4900 caps.

Additional time is incurred to get all the military to station inside 1 room (sleep/eat/pray/etc.). There's also some fiddling with minecarts when they won't move to pick few of them up; this is generally solved by mass-forbidding them, letting them give a job cancellation, then reclaiming.

This implementation is decent for stat training citizens of preexisting fortress. It's technically child, sleeping citizen and pet-safe, but multiple people in one box gives only ~15% exp and 0,5% in armor user/something else iirc. In a new fortress, might want to make it the only way in instead though.

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You can download the compressed map file: 2016-09/fleetingframes-Deathgame-Deathgame-503-2.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.

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