Swordsmokes - 128 Early Spring by Salmeuk

Map Description:

Since I'm uploading the next year right now just read that description instead - this map is for chronology's sake.

Point of Interest: Entrance

Wow, everything is so pristine and beautiful around here. I wonder if that might change soon. Maybe. Possibly. Who knows? - Salmeuk

There are 9 comments for this map series, last post 2014-05-01

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Comments

Submitted by: ajr_ - 2014-04-26 to 129 Early Spring

Nice tileset. You know how to make it cool.

Submitted by: ajr_ - 2014-04-26 to 129 Early Spring

If you survived your tantrum spiral maybe you could take the risk of breaching to cavern layers? You could get some nice soft fungus beds.

Submitted by: ajr_ - 2014-04-26 to 129 Early Spring

Oh but you don't have caverns?

Submitted by: Tharis - 2014-04-26 to 129 Early Spring

Not bad. I like the blue X in the smelter room. I do wonder what this "unforeseeable" security breach was.

Submitted by: Salmeuk - 2014-04-28 to 129 Early Spring

I updated the default POI to the location of the issue, which wasn't quite a breach. In a convoluted way it was closer to blackmail.

Submitted by: Salmeuk - 2014-04-28 to 129 Early Spring

Also, here's that platinum hammer and description, take a look. Not bad for a first artifact after a long time away from DF. (link to imgur).

Submitted by: Tharis - 2014-04-28 to 129 Early Spring

Oh, now I see. Those overlooks are dangerous.

Submitted by: Tharis - 2014-04-30 to 130 Early Spring

I do like that spiral ramp.

Submitted by: ajr_ - 2014-05-01 to 132 Early Spring

Wow, i like the magma metalsmithing. The lava channel is real nice. Also it's nice to see how you stock refuse outside the fortress side.n Other things worth mentioning is the food production line and the central lobby, that makes the fortress breathe.



[Message edited on 2014/05/01 at 05:35 by ajr_]

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