Displaying results 1 to 15 of 5832 (Page 1)
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| Map: Townmatched - 335 | Ivefan |
View / ReplySubmitted by: Ivefan - 3 hours agoHaven't checked here for sometime now and i dont have the savefile anymore, but; |
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| Map: DarkFortress of Blood - 216 | Samoorai |
| Map: Blackjack-Blackjack - 348 | Ambivalence |
View / ReplySubmitted by: Ambivalence - 7 hours agoI do, I can't help it. But the rich veins of platinum nuggets helped, there was tons of it shot through magnetite down below - very nice to find! |
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View / ReplySubmitted by: Demonic Spoon - 11 hours agoWait, platinum furniture?! Wow, you really spoil your dwarves. |
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| Map: Toadgift - 306 | Hollywars |
View / ReplySubmitted by: Demonic Spoon - 18 hours agoLove the statues and moat. Also, awesome merchant guider. I love the idea of physically passing around the save though it would be rather unpractical. |
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View / ReplySubmitted by: Noble Digger - 21 hours agoKeep the mountain goats out... They like to kick over statues :( |
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| Map: Razorlength - 1034 | Jong89 |
View / ReplySubmitted by: Retro - 34 hours agoI understand next to nothing about dwarven computers and fluid logic, but this looks impressive/scary as hell. Bravo! (cool tower too btw) |
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| Map: Roofdwelling - 239 | Marko |
View / ReplySubmitted by: FJH - 36 hours agoThis is the greatest fortress I have ever seen. You have got to have had this thing planned out far in advance even by 217 Summer. |
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| Map: Undergrotto - 96 | Retro |
View / ReplySubmitted by: Demonic Spoon - 46 hours agoAmazing fortress, awesome in every detail. You deserve a medal. Also, why do you insist upon calling the shrine to armok modest and small and simple the whole time, I found that rather amusing. Also, love the mystery chair in the pool beneath the lighthouse, the graveyard is awesome, the throne room impressive, the boat humorous, the grotto awe-inspiring and the cage over the trade depot made me laugh. |
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| Map: Blackjack-Blackjack - 342 | Ambivalence |
View / ReplySubmitted by: ClsfdKidd - 12/03/2010 02:03Man, rough start, but you really conquered here! Great work! |
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| Map: Spongytown (Kobold Camp) - 501 | KaelemGaen |
View / ReplySubmitted by: KaelemGaen - 11/03/2010 10:03Yeah I'm using Kobold Camp (Redux) with a few extra mods. I added in the option to make stone "Knapped" Serrated Discs then noticed my bolds can't make Trap componates. |
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| Map: Crestarch - 86 | Muffinmix |
View / ReplySubmitted by: Drone - 11/03/2010 08:03Aha! this is what Phlamethrower tried with blockardrhyming! Except this time it might work a lot better because of the simpler design. Also you seem to be quite effectively emptying the sea there. |
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| Map: Malignedterrors - 210 | Soadreqm |
| Map: Urnlimbs - 27 | belannaer |
View / ReplySubmitted by: belannaer - 10/03/2010 03:03It's Mike Mayday graphics from http://mayday.w.staszic.waw.pl/df.php. I've altered some colours though. |
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The sprinkler system is complete and the tower cap chamber is finally in action.
The sprinkler system allows us to deliver small amounts of water to targeted points in the chamber. I cannot exactly target which tile I want to muddy but I can at least muddy the tile without filling the entire chamber with water.
The sprinklers themselves are carved downward stairs with lever operated floor hatches on the.
Tests have shown that the flow is inadequate due to the imperfect nature of the flow model. Hopefully this will be rectified with the eventual installation of the pump tower. - Jong89